Still, switches have a place in our assistive technology tool kit. For learners with access needs that preclude direct selection through any possible means our next option is usually switch access. We tend to start with a single switch for cause and effect, yet few of our learners really need to learn cause and effect. If the child drops something, catches her head under her headrest, or does anything else for the entertainment of it or to seek attention the she already understands cause and effect. A few runs using a switch to turn on preferred music or a fun toy and you are ready to move on to other switch purposes.
At this point it is vital to begin with the end in mind. What will the child ultimately use switches for? If it is for communication, the most important thing we teach, then forego any extraneous steps when you look at a switch progression or heirarchy of skills. Your student doesn't need to learn to press and hold or turn on and turn off if ultimately you are seeking the student pressing and releasing a switch as part of a switch scan. Don't let these extra skills slow down communication access! You can develop them later, or program the communication system to eliminate their need.
It will be important to decide if your student will be using a one or two switch scan, also called an automatic scan or a step scan. In general an automatic or single switch scan requires to student to look and/or listen for the item needed and activate the switch with accurate timing for that item. A step scan or two switch scan requires the learner to use one switch as a mover and one as a chooser. With the mover switch the child progresses the scan and with the chooser he chooses the item he wants. In essence this decision is about is the child or will the child be more accurate if asked to time an activation of a single switch or if asked to coordinate the movements of two switches without worries about timing. It is important to work with your team on switch placement, type of switch and how switch use will be taught - with attention to keeping the end in mind. Here are some resources that can be used:
Articles about Switch Use
- Facilitating a Two Switch Scan (OCALI)
- SteppingStones to Two Switch Scanning by Linda Burkhart
- Switch Progression Roadmap
Paid Software, Subscriptions and Apps for Teaching Switch Use
- Attainment (Windows, iOS)
- Judy Lynn Software (iOS, Android, Kindle, Windows; 1 and 2 switch options)
- Switch Trainer Pro (iOS)
- Switch in Time (Mac)
- HelpKidzLearn (online subscription works on all browsers allowing Flash (including Puffin Browser on iPad, individual iOS and Android apps)
- Shiny Learning (subscription, downloads for Windows, iOS Apps)
- Ginger Tiger (subscription for switch games and early learning)
- Marblesoft (Windows and some Mac based software, some iOS apps)
- Zyrobotics (switch educational games, iOS and Google Play)
- List of switch accessible apps on iOS
- Another list of switch accessible app on iOS
- Priory Woods Videos
- Priory Woods Videos Revamped
- Shiny Learning Free Section
- Dice (put cursor over "roll" and set switch to left mouse click)
- SENICT Software Members Area (currently free, may change)
- SENSwitcher (download, very early cause and effect)
- Special Bites Freebies and Special Bites Free Online Games
- Papunet Games (select the image of the switch from the side tool bar to only be shown switch accessible games, timing and other more advanced switch skills)
- Tarheel Reader Easy Adapted Books
- Tarheel Game Play Adapted Videos (beginning two switch scanning)
- Tarheel Typer
- Doorway Online (Includes switch accessible elementary level activities)
Switch and Switch Interface Vendors
- Ablenet Switches and Interfaces
- Adaptivation
- ASL Mechanical Switches, Electronic Switches and Interfaces
- Attainment
- Compusult
- Crick
- Don Johnston
- Enablemart (highest prices, but sometimes school district preferred)
- Enabling Devices Switches and Interfaces
- Eneso
- Inclusive TLC
- Key Technologies
- Orin
- Zygo Switches and Interfaces
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