
All three of the new games are designed to teach waiting to press the switch until a visual/auditory cue occurs. These games are all great to teach "switch happy" users to slow down, look and listen before pressing their switch.
Coconut Shy is a switch game where you wait until a ball appears to "throw" it at the coconuts atop the sticks, no need to aim. This game is create to teach students to wait to press their switch, in this case to wait for the auditory and visual cue that the ball has appeared.
Gophers Down a Drain Pipe is a similar game, in that it also teaches waiting. In this case the student must wait for the Gopher to slide down the inside of the pipe and appear to whack it with a newspaper! In both Coconut Shy and Gophers the teacher can set how long until the "reveal".
Mystery Egg is probably the simplest of the new games, students need only wait until the mystery egg pops onto the screen to press their switch and crack it open to revel a dancing character (in a way this one brought back some unwelcome flashbacks of "Teen Tunes" from the 1990's for me - I think my student will need to use headphone with this one!).